Zoom-into-folder navigation, NW back tile, and count-sized folders #3
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Rework folder navigation as a zoom, add a dedicated back control, and size
folder tiles by how much they hold.
Navigation:
was entered and flies the camera in while it cross-fades up; the parent
level fades out and is hidden (kept in the stack so going back is a true
reverse). Going back up fades the deeper levels out and the target back in.
Back control:
plate's NW corner, out of the content grid. Shown whenever there's a parent
to navigate to; clicking zooms out a level.
Framing:
zoom (minLevelFramingExtent) so sparse folders don't end up uncomfortably
close. makeLevelNode reports hasBack for this.
Folder sizing:
file-sized when empty up to ~2.4x, clamped so one dense folder can't blow out
the grid. The grid step tracks the widest folder on the level.
Also: label renderer gains a
darkoption (dark text + light halo) for theamber back tile.